[PtR] 在VR中体验马刺对阵独行侠的场边视角

By Jacob Douglas | Pounding The Rock (PtR), 2025-03-12 02:52:28

由生成式人工智能翻译,译文内容可能不准确或不完整,以原文为准。

NBA:达拉斯独行侠队对阵圣安东尼奥马刺队

在家中舒适地享受场边体验。

没有什么比坐在NBA球场地板附近更好的体验了。它真正增强了观看篮球比赛的感受。你可以听到球员们互相调侃,更清楚地看到身体对抗,并且在激动人心的时刻身临其境。

这些座位很难得到,而且由于NBA拥有全球的球迷群体,你不可能总是亲身去观看你最喜欢的球队的比赛。例如,我住在堪萨斯城,无法亲自观看每一场圣安东尼奥马刺队的比赛。感谢Meta Quest和Xtadium,我能够坐在场边观看马刺队对阵达拉斯独行侠的比赛——这一切都来自我800英里以外的家中,通过虚拟现实技术实现。



Xtadium / Meta

NBA与Meta合作,在League Pass上以180度VR直播52场比赛。周一晚上的比赛是马刺球迷通过VR观看比赛的最后机会。观众可以通过三个摄像机角度直接进入比赛:一个来自边线,另一个在篮筐下,还有一个更高的视角,让你可以像电视转播一样观看比赛。除了播放球馆内的声音,他们还包括了转播的声音,所以我可以一边近距离观看比赛,一边听着肖恩·埃利奥特和雅各布·托比解说比赛。

我提前加入比赛,第一次看到了球场上的球员介绍环节。看到球员们为他们的名字被叫到做准备,这很有趣。在一个有趣的赛前传统中,三名马刺替补球员,桑德罗·马穆克拉什维利、马拉基·布兰纳姆和朱利安·尚帕尼,都将 斯蒂芬·卡斯尔(Stephon Castle) 举到空中,让他跳起来完成一个类似超级扣篮的动作,然后才宣布首发球员的名字。这是一个有趣的细节,展现了球队的友谊,而这在普通的转播中是看不到的。

比赛开始时,我立刻被VR中的音频体验所震撼。当球员走上罚球线时,这一点尤其有趣。在比赛中,摄像机会切换到最适合当前比赛的角度。罚球时,摄像机会切换到篮筐底线,在那里我可以听到一切。在 德阿隆·福克斯(De’Aaron Fox) 的第一次罚球中,我能听到达拉斯的纳吉·马绍尔向马刺后卫抱怨他认为很弱的犯规判罚。

在比赛后期,在卡斯尔出现一次防守失误后,我看到凯尔登·约翰逊批评了这位新秀的错误。我能听到卡斯尔试图解释自己,而KJ反驳道:“你比这更好,斯蒂芬。”感觉就像是一只苍蝇在墙上偷听一场我通常无法参与的私人对话。仅此一点就大大增强了观看体验,让我更好地了解了球队的动态。

我还盯着斯宾塞·丁威迪的眼睛,当他对一名裁判大喊“AND-ONE”时,最终导致了一次技术犯规。公平地说,我不认为这位独行侠后卫应该受到这样的判罚。

从视觉上看,这种体验很像观看一场普通的比赛。直播几乎没有延迟,所以经常感觉我是在观看比赛,转动我的头来跟随动作,而不是从远处观看。像这样近距离观看,更容易判断像德文·瓦塞尔这样的球员是否有空间投三分或突破到篮下(他在第一节得了14分时,完全是空位)。这种细微之处可能会在传统的转播中被忽略。我唯一的遗憾是没能近距离观看 维克托·文班亚马(Victor Wembanyama) 的比赛。我一直在想,他的身高在VR中会显得多么突出。

如果说我有什么抱怨,那就是比赛中自动切换到不同角度。有时,我会因为摄像机从底线自动切换到边线视角而错过比赛的进程。如果能够对这个功能进行某种用户控制,将会大大增强体验。

如果你有兴趣在VR中观看NBA比赛,在Xtadium应用程序中的NBA League Pass上将免费直播另外14场比赛。如果你可以使用Meta头显,我建议你尝试一下。这是我作为体育迷经历过的最酷的虚拟体验之一。

点击查看原文:Sitting courtside for Spurs vs. Mavericks – in VR

Sitting courtside for Spurs vs. Mavericks – in VR

NBA: Dallas Mavericks at San Antonio Spurs

An on the court experience from the comfort of my home.

There is nothing quite like sitting close to an NBA floor. It really enhances the experience of watching a basketball game. You can hear the players chirp at each other, get a better look at the physicality, and be right in the thick of the action when a show-stopping moment happens.

Those seats are hard to get your hands on, and with the NBA’s global fan base, you can’t always just go see your favorite team live. For example, I’m based in Kansas City and can’t see every San Antonio Spurs game in person. Thanks to Meta Quest and Xtadium, I was able to sit courtside for the Spurs game against the Dallas Mavericks – all from the comfort of my own home over 800 miles away, in virtual reality.



Xtadium / Meta

The NBA partnered with Meta to stream 52 games on League Pass in 180-degree VR. Monday night’s game was the last chance Spurs fans had to catch the game in VR. The viewer is dropped right in the action with three camera angles: one from the sideline, another underneath the hoop, and a higher-up view that allows you to capture the game in an angle similar to the broadcast. On top of pumping in the audio from the arena, they also include the sounds of the broadcast, so I got to listen to Sean Elliott and Jacob Tobey call the game while I saw the game up close.

I joined the game a bit early and got to see the player introductions in the arena for the first time. It was fun to see the players prepping to have their names called. In a funny pre-game tradition, a trio of Spurs bench players, Sandro Mamukelashvili, Malaki Branham, and Julian Champagnie, all lifted Stephon Castle into the air while he jumped to pull off a sort of super dunk before the starter’s names were called. It was a fun wrinkle that showed the camaraderie of the team that I would have missed in the normal broadcast.

I was immediately struck by the audio experience in VR when the game started. This was especially interesting when players went to the free-throw line. During the game, the camera would jump to whatever angle made the most sense for the given play. Free throws sent the camera to the baseline, where I could hear everything. On De’Aaron Fox’s first free throws of the game, I could hear Dallas’ Naji Marshall complain to the Spurs point guard about a foul call he thought was weak.

Later in the game, after a defensive miscommunication by Castle, I saw Keldon Johnson get on the rookie for his mistake. I could hear Castle try to explain himself while KJ retorted, “You’re better than that, Steph.” It felt like being a fly on the wall in a private conversation I’m not usually privy to. That alone was a huge enhancement of the viewing experience and gave me a better appreciation of the team’s dynamic.

I also stared into Spencer Dinwiddie’s eyes when he yelled “AND-ONE” at an official, which eventually led to a technical foul. To be fair to the Mavs guard, I don’t think he deserved it.

Visually, the experience is a lot like just watching a regular game. There was almost no lag on the stream, so it often felt like I was watching the game, turning my head to follow the action rather than taking it all in from afar. Up close like this, it was easier to tell when players like Devin Vassell had the space to take a three or drive to the lane (he was WIDE open in the first quarter when he scored 14 points). That nuance can be lost on traditional broadcasts. My only regret is I wasn’t able to see Victor Wembanyama play up close. I kept wondering how much his size would have stood out in VR.

If I have any complaints, it would be the automatic cutting to different angles during the game. Sometimes, I’d lose track of the play because the camera would automatically switch from the baseline to the sideline view. Having some sort of use control over this feature would greatly enhance the experience.

If you’re interested in seeing an NBA game in VR, there will be 14 more games streamed free on NBA League Pass in the Xtadium app. If you have access to a Meta headset, I’d recommend giving it a shot. It was one of the coolest virtual experiences I’ve had as a sports fan.

By Jacob Douglas, via Pounding The Rock